Top Gun: Maverick

GUI design for the 2022 action/drama Top Gun: Maverick. Working with Gmunk as design director and one of my favorite directors Joseph Kosinski, Toros Köse and I crafted the interface language seen throughout the film for this epic sequel.

The tactical auditorium was conceptualized by Toros, while I focused on the cockpit and mission control center for the film’s opening sequence, The Darkstar.

Credits

Interface Design Director - Bradley ‘Breath Taker’ G Munkowitz
Interface Lead Designers - Toros ‘Stallion’ Köse + Nicolas ‘Penetrator’ Lopardo
Interface Animation Lead - David Lewandowski
Interface Animation Lead/Designer - Jayse Hansen
Interface Additional Animation - James Heredia